1. All INT and put him in the back row. Get enough Power Regeneration to be able to cast Smite every turn (as you do with the other Cleric). You get the added bonus of Litany of Pain, with is quite fun, especially with the Judgement Stance. I like doing this on my first turn to debuff the enemies.
2. All STR for Fervor carnage. This build gives you CRAZY DPS against a single enemy at a time.
3. All END for Retribution. Any item that adds a % of health is a HUGE plus.
To use ALL skills, you need a melee weapon. But going by description - if you do not use a melee weapon you can use all but one.
Fight Styles
Pic
Stance
Confessor Ability
Effect
Notes
Judgement
Yes
Apply Mark of Judgement on hit
+20% Cause Stun
Mark of Judgement Holy Condition
-25 Stun Recovery
-25 Stun Evasion
+25% Skill Power Cost
3 second duration
Zeal
No
+5 Quickness
+10% Critical Hit Chance
Radiance
Yes
Adjacent allies regenerate
+10 Evasion
Radiant Glow Holy Condition
+_ Health Regeneration (Depends on Cleric's max health)
+1 Power Regeneration
Skills
Pic
Skill
Power
Action
Confessor Ability
Description
Effect & Notes
Anoint
30
Full
Yes
Target ally gains a bonus of +75% damage until the end of their next turn.
Anointed Holy Condition
+75% Damage Modifier
Lasts entire battle
Removed after action
Fervor
65
Full
No
Powerful melee attack for _ damage (200% weapon damage).
Scales with Weapon Damage.
Requires an equipped melee weapon.
Heal
35
Full
Yes
Heal target ally (or self) for _ health. Removes any harmful Poison or Wound conditions on the target.
Scales with INT.
Holy Light
40
Full
Yes
Bathe the battlefield in divine light, blinding all enemies and reducing their accuracy. Undead suffer additional penalties. Always hits.
Holy Light Holy Condition
-30 Accuracy
6 second duration
Turn Undead Holy Condition
-3 Quickness
-10% Damage Modifier
6 second duration
Litany of Pain
55
Full
No
Perform a divine magic attack on all enemies, inflicting _ damage to each.
Scales with INT.
Best with Judgement Fighting Style.
Purify
15
Half
Yes
Target ally (or self) is cured of all negative Poison, Curse, Mental, and Holy conditions. Target also gains a brief bonus to resist conditions.
Purified Holy Condition
+25% All Resists
3 second duration
Resurrect
75
Full
Yes
Revive a defeated ally, bringing them back to the battle with _ health. Divine favor lingers on the target, also granting them a bonus on their next turn.
Scales with INT.
Anointed Holy Condition
+75% Damage Modifier
Lasts entire battle
Removed after action
Retribution
40
Full
No
Any harmful conditions afflicting the Cleric are transferred to an enemy target. In addition, the target takes _ damage--the amount of health the Cleric has lost. Always hits.
The higher your END, the more hits you can withstand before using this spell.
Smite
25
Full
Yes
Strike at any enemy with divine magic, inflicting _ damage. This attack always hits.