A tiny captive sun blazes at its core, lending its power to the spells of the wielder.
- Two-Handed, Ranged, Staff
- 29 Weapon Damage (+7.33 each tier)
- +10 Armor Piercing
- +5% Critical Hit Chance
- +2 Intellect (per Tier)
- +1 Power Regeneration
- On attack (50%), to enemy:
- Blinding Hit: -10 Accuracy
- +1 Socket
- -10 Quickness
- Usable: Mage
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