A support centered cleric. He has access to a much wider range of healing abilities,making him a flexible supporter. Depending on the build,he can be put in the front or back row.
The back confessor cleric functions as a caster-healer,almost constantly throwing around different healing abilities (and, intermittently, Smite). As a caster,he requires A LOT of intelect,as well as any power & power regeneration bonuses,+ chance free skill use etc. Also,he can really use less obvious quickness bonuses.
In the front row he acts as a tank,spending most of the time in radiance stance,with build focusing on tanking (endurance,health,health regeneration) and caster (intelect,power,+ chance free skilll use) stats. Like healer described above,he mainly utilizes healing spells,both on allies and himself (to aid in tanking).
Fight Styles
Pic
Stance
Inquistitor Ability
Effect
Notes
Benediction
No
25% Chance heals may remove harmful effects
+100% All Resists
Any Heal triggers chance to remove harmful effects.
Judgement
Yes
Apply Mark of Judgement on hits
+20% Cause Stun
Mark of Judgement
-25 Stun Recovery
-25 Stun Evasion
+25% Skill Power Cost
3 Second Duration
Radiance
Yes
Apply Radiant Glow on adjacent allies
+10 Evasion
Radiant Glow
+_ HP Regeneration (Depends on Cleric's max HP)
+1 SP Regeneration
Skills
Pic
Skill
Cost
Inquisitor Ability
Description
Effect & Notes
Anoint
30
Yes
Target ally gains a bonus of +75% damage until the end of their next turn.
Anointed
+75% Damage Modifier
Removed After Action
Heal
35
Yes
Heal target ally (or self) for _ health. Removes any harmful Poison or Wound conditions on the target.
INT Based.
Heal All
60
No
Heal the entire party for _ health.
INT Based.
Healing Flash
25
No
Quick heal on target ally for _ health. The target is staggered by the divine flash, losing up to 0.2 current action.
INT Based. -0.2 Action. Half the action for about 80% of a regular Heal.
Holy Light
40
Yes
Bathe the battlefield in divine light, blinding all enemies and reducing their accuracy. Undead suffer additional penatlies. Always hits.
Holy Light
-30 Accuracy
6 Second Duration
Turn Undead
-3 Quickness
-10 Damage Modifier
6 Second Duration
Intercession
25
No
Progress towards an ally's next turn is used to heal them. The target receives healing in proportion to their current action value. Does not benefit from Healing Skills Bonus.
The more action the ally has, the more that is healed.
Purify
15
Yes
Target ally (or self) is cured of all negative Poison, Curse, Mental, and Holy conditions. Target also gains a brief bonus to resist conditions.
Purified
+25% All Resists
3 Second Duration
Resurrect
75
Yes
Revive a defeated ally, bringing them back to the battle with _ health. Divine favor lingers on the target, also granting them a bonus on their next turn.
INT Based
Anointed
+75% Damage Modifier
Removed After Action
Smite
25
Yes
Strike at any enemy with divine magic, inflicting _ damage. This attack always hits.