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Part of the Defense category, the Damage Protection attribute reduces all incoming (not caused by an effect such as poison, a curse, or thorns) damage by a percent of the damage's unreduced total. Usually raised by increasing a character's Armor Rating, there are also some items that raise Damage Protection directly. While it is capped at 80%, if a character's DP is lowered in a battle they may still be 80% due to surplus DP having an effect in this scenario. There is also an Armor Piercing attribute which causes some DP to be bypassed when a unit with Armor Piercing attacks.

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